Over the past 17 years I have been lucky enough to contribute to amazing franchises, build solid friendships and learn from top talent.

My passion for creation ranges from extensive digital 3D environments, props and vehicle creation for next generation video game development, brand and mobile development to traditional print. My goal is to produce memorable creations that generate impact and excitement.

David Chan

I am currently an Environment Art Lead at Microsoft — Turn 10 Studios.
Below is a list of companies and franchises I've done work for.

Companies and studios David Chan has worked with

Credited Game Titles

View full credits on MobyGames ↗


Appearances

Appearance NXT showcase Appearance Level Up showcase

In addition to my duties as Lead Artist at Ubisoft Toronto, I served as an ambassador and attended a number of student mentorship programs. I was selected to join the panel of judges at Level Up Showcase 2017 and Ubisoft's NXT Showcase 2018, 2021.

Media Mentions

80LVL

Deus Ex: Mankind Divided — Building Interior Levels

80.lv Interview ↗

Keyshot

Artwork featured on Keyshot 3D social media — Sept 2018

Instagram ↗