Work Experience

View my credits on MobyGames ↗
Environment Art Lead, Microsoft — Turn 10 Studios

Redmond, Washington, USA

Lead Artist, Ubisoft Toronto

Toronto, Canada

Far Cry 6 (PS5, PS4, XBOX S/X, STADIA)
Far Cry 5 (PS4, XBOX ONE, PC, STADIA)

Co-owner / Graphic Designer, Poke Five

Vancouver, BC

Sr. Environment Artist, Warner Bros. Games

Montreal, QC

Unannounced next-gen title (PS4, XBOX One)

Level Artist, Eidos Montreal — Square Enix

Montreal, QC

Deus Ex: Mankind Divided (PS4, XBOX ONE, PC)

CG Generalist, Goldtooth Creative

Vancouver, BC

Forza Horizon and Batman: Arkham Origins

Environment Artist, Slant Six Games

Vancouver, BC

Resident Evil: Operation Raccoon City (PS3, X360, PC)
SOCOM: Fireteam Bravo 3 (PSP)

Vehicle Artist, Radical Entertainment

Vancouver, BC

Unannounced next-gen title (PS3, X360, PC)

Junior Artist, Electronic Arts Canada

Vancouver, BC

EA Playground (Nintendo Wii) · Need For Speed ProStreet (PSP)

Teaching Experience

Part-Time Instructor, BCIT Digital Arts Program

Vancouver, BC

Education

British Columbia Institute of Technology (BCIT) Apr 2006 – Apr 2007

Digital Animation, Management Certificate

Fundamentals of 3D content creation

Nominated for the 2007 Governor's Award for Excellence

Schoolwork featured in 2018 admissions brochure and multi-channel advertising of Xplora Design Skool (India)

Van Arts (Vancouver Institute of Media Arts) Sep 2005 – Sep 2006

Certificate

Introduction to Maya and 3D art creation

Comic Book Production

Still life and life drawing

Skills & Software

Software — 3D Studio Max & Maya, Marvelous Designer, ModBox, KeyShot, Adobe Photoshop

Skills — 3D modeling, world building, level art, texture creation, lighting, concept designs, game pipeline creation and development, optimization, branding, graphic design